Currently showing posts tagged uChoose

  • uChoose at IDC

    uChoose is going to the Interaction Design and Children conference! You can check out our paper here and then catch our demo at the conference Tuesday afternoon.

  • uChoose at IndieCade

    Back in February, I had the opportunity to demo uChoose at IndieCade here in NYC. It woderful to share our game with so many fellow gamers! We had people at our table almost constantly. Most were fellow indie designers and developers, but we also were visited by a couple of kids in our target age range. 
    We were excited to see how much the kids (and adults!) enjoyed the game, and they gave us some great feedback that we are currently working on incorporating into the next release. 
    The stress balls we were giving away are replicas of the stress ball that appears as an option within the game. 
  • uChoose launched for iPad!

    For the past few months, I've been working with Interactable on an iPad game for kids with autism. The choose-your-own-adventure game uses common social scenarios to show kids the effect of their choices and to provide them with a system for thinking about social interactions. The game launched with the first level only at the end of 2014 and received positive feedback from teachers, parents, and kids. We're currently working on the next level, which will be released along with some additional fun features this spring.

    See the app here!