• New Job!

    I've recently started work as a Senior Instructional Designer at SEIU 775 Benefits Group in Seattle, WA. I'm working remotely from NYC and I get to use a robot to attend meetings! 

    Right now, I'm working on a course to help Home Care Aides learn advanced skills so they can care for their elderly or disabled clients better. We're working from a blended learning model so I'm primarily working on interactive online learning experiences.

    I'm sad that I won't be able to spend as much time working on games, but I'm excited about being able to build learning experiences that will help both HCA's and their clients. 

  • Blog Post!

    I wrote a short article about my experiences at the Games for Change festival for the Advancement Courses blog. You can check it out here!

  • SeraSymphony Chorus

    Last Sunday, I had the opportunity to perform as part of the SeraSymphony chorus. We performed music from and inspired by the Sailor Moon franchise. It was a fantasic experience getting to perform for a crowd of such dedicated and enthusiastic fans! 

    You can see more photos from the performance here: 

  • Volunteering at Games for Change

    I had the opportunity to volunteer with the Games for Change fesitval for the third year last week. It was, as usual, an amazing experience. I spent the first day with the Games for Change app, Save the Park. I was able to meet a wide range of festival participants as they played the game and chatted about their own games projects. The rest of the time I worked more behind-the-scenes, helping with the administrative work that keeps the festival running. But at the very end of the conference, I had the chance to try out a VR drawing system similar to this video: 

     It was a very cool experience to be able to put your whole body into making art, and to draw around yourself. My artistic skills are limited, so I stayed away from disney characters and instead simply drew a tree whose branches could hang over me. Before long, I had a friend join me in the virtual space. All I could see was her goggles and two controllers. We drew smiley faces at each other for a bit before retreating to our own separate drawings.

    I'm excited to see how this technology develops in the future and how it can be used to create powerfully immersive and creative games.

  • Making Faces is now available!

    Making Faces, Interactable's third game, is available for download on iPads today. This is an expansion of a minigame from uChoose where players can build facial expressions and then practice making their own. You can see more and download the game here.

  • Customary Japan released!

    Customary Japan released!

    Customary Japan is new game built for the Columbia Business School to help their students acclimate to Japanese culture. It uses the same structure as uChoose, but the content is designed for an adult audience. You can view it in the app store here.

    I worked on the overall design of the game as well as writing most of the educational content and story in each level. 

  • uChoose at IDC

    uChoose is going to the Interaction Design and Children conference! You can check out our paper here and then catch our demo at the conference Tuesday afternoon.

  • Games for Change

    I had the opportunity to volunteer at the Games for Change festival last week, and it was a fantastic experience. I attended sessions at the first Games for Learning Summit, where industry leaders, policy makers, game designers, and educators came together to discuss the future of games in education. I also served as a game ambassador for games that had been nominated for awards, helping everyone experience these innovative games. The most valuable part of the experience, though, was meeting people who are equally enthusiastic about the power of games for education and social change.