About Me

I am an instructional designer, specializing in educational game design and interactive media for informal learning. My current projects include a suite of mobile social skills games for adults and children with Interactable, professional development videos with Curriculum Associates, and e-learning courses for teachers with Generation Ready.
I graduated in 2013 from the Harvard Graduate School of Education with a Master's of Education in Technology, Innovation, and Education, and started designing educational games with the MIT Education Arcade working on The Radix Endeavor, an MMO that teaches high schoolers math and science concepts. 
I also provide educational games, instructional design, consulting, marking, and research services to many organizations, including Schell Games, Learning Games Network, BrainPop, and GameDesk.