I am an instructional designer, specializing in educational game design and interactive media for informal learning. I am currently working as the Manager of Learning Experience Innovation for SEIU 775 Benefits Group, where I design creative solutions to meet the needs of home health care workers.
My other projects right now include an emergent-narrative murder mystery game based on an interactive theater program in Nashville, TN and teacher professional development videos with Curriculum Associates.
I graduated in 2013 from the Harvard Graduate School of Education with a Master's of Education in Technology, Innovation, and Education, and I got my start designing educational games with the MIT Education Arcade working on The Radix Endeavor, an MMO that teaches high schoolers math and science concepts.
I provide freelance educational games, instructional design, consulting, marketing, and research services to many organizations. Past clients and partners have included Schell Games, Learning Games Network, BrainPop, GameDesk, Advancement Courses, and Interactable, Inc.
You can often find me at indie game events in NYC supporting the newest innovations in interactive media, or at the GUMBO game development collective in Brooklyn.